Apex Legends’ latest patch is here and while it’s fairly light on content, there are quite a few important quality of life improvements to the game.
The most important change in patch 1.1.3 is all about hit detection. Hit detection determines whether or not fired bullets hit a target. With any online game there’s bound to be a problem or two with how the hit detection works, since it has to be accurate for every player in the game, no matter their location and connection. But Respawn Entertainment’s goal with this patch is to get it as close to accurate as possible. To help with this Respawn also introduced a new diagnostic system that should help them fix future hit detection issues.
“One potential cause of hit registration bugs can be simple internet connection problems. In order to determine how much of a factor this is in reality, we’ve refined the functionality behind our network problem indicator icons in the upper right of the screen. These icons are now pickier about your connection quality and may show up more frequently than they did before,” Respawn said in the notes for patch 1.1.3.
This patch also brings a few other welcome changes. Footstep volume has been updated to better convey distance with closer footsteps playing louder than they used to. Even better, enemy footsteps are now prioritized over ally footsteps, so it should be a lot harder for people to sneak up on you. The patch also updates the “no ammo” and “low ammo” sound effects for certain guns, including the R301, Hemlock, Flatline, and RE45, which were very quiet before