Just last week, we talked about how Metal Gear Solid 4 , with some problems here and there, was almost playable on PC thanks to the RPCS3 emulator. And the BSoD Gaming YouTube channel, tried to get it to go in 4K and without frame rate limitations.

BSoD Gaming used a custom version of RPCS3, and set the Vblank to 240 in the advanced settings, which actually bypasses the Vsync of the game. Moreover, he disabled the Zcull through an emulator edit. With these measures, the limit to the frame rate was effectively removed

Actually, as can be seen, although the game actually goes beyond 30 fps, i 60 fps can never overtake them, probably a sign that the game engine over 60 fps is not able to run. Or maybe because the PC is not powerful enough to do shoot a 4K emulated game at more than that frame rate.

The PC used to test this emulated title was composed of an i7 8700 ka 5.0Ghz, 16 GB of RAM and an Nvidia GTX 1080 Ti. You can use the video recorded below. Good vision!

However, we advise you to wait for progress before venturing out with Metal Gear Solid 4: there are still several serious problems to be solved, such as various types of crashes that could ruin your experience!

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